New Media and Web

New Media and Web Bachelor Degree

Feel Free to Ask Questions!

Tel : +8615850513534

E-mail : apply@acasc.cn

  • Application Deadline:2017/04/02
  • Tuition:¥15000.00
  • Application Fee:¥800.00
  • Service Fee:¥350.00
How To Apply

Applying through ACASC generally takes a few minutes to complete. It takes 5 steps to complete the application.

1. Click “Apply Now” button at the top of the page.

2. Fill in online application form.

3. Upload required documents.

4. Pay the application fee and the ACASC service fee

5. Click “Submit” button.

Important notice: In order to apply, you need to create an account with ACASC.

Most technologies described as "new media" are digital, often having characteristics of being manipulated, networkable, dense, compressible, and interative. Some examples may be the internet, websites, computer multimedia, video games virtual realit. New media are often contrasted to "old media", such as television, radio, and print media, although scholars in communication and media studies have criticised rigid distinctions based on oldness and novelty. New media does not include television (only analog broadcast), feature films, magazines, books, – unless they contain technologies that enable digital generative or interactive processes., an online encyclopedia, is an example, combining internet accessible digital text, images and video with web-links, creative participation of contributors, interactive feedback of users and formation of a participant community of editors and donors for the benefit of non-community readers.Facebook is an example of the social media model, in which most users are also participants. is an example for augmented reality. It displays information about the users' surroundings in a mobile camera view, including image recognition, 3D modeling and location-based approach to augmented reality. The newness of "New" Media being constantly challenged, and the frequent injunction of a "pure" use of the media, lead to the concept of "Open Media" to be taken as an hybridation of media taking advantage of the potential and outcomes of New media mutations but open to old media (2001, 2011).

Contents


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